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h3. Attributes

Mental: <i class="d8"></i> Physical: <i class="d8"></i>   Social: <i class="d8"></i>

h3. Skills

|_. Skill |_. Dice |_.Specialty |_. Skill |_. Dice |_.Specialty |
| Craft | <i class="d4-s"></i> | | Notice | <i class="d6-s"></i> | |
| Drive | <i class="d4-s"></i> | | Operate | <i class="d8-s"></i> | |
| Fight | <i class="d8-s"></i> | | Perform | <i class="d4-s"></i> | |
| Fix | <i class="d4-s"></i> | | Shoot | <i class="d10-s"></i> |_Pistols_ |
| Fly | <i class="d12-s"></i> | _Transport Ships_ | Sneak | <i class="d4-s"></i> | |
| Focus | <i class="d6-s"></i> | | Survive | <i class="d4-s"></i> | |
| Influence| <i class="d12-s"></i> | _Leadership_ | Throw | <i class="d4-s"></i> | |
| Know | <i class="d4-s"></i> |  | Treat | <i class="d4-s"></i> | |
| Labor | <i class="d4-s"></i> | | Trick | <i class="d4-s"></i> | |
| Move | <i class="d6-s"></i> | | | | |

h3. Distinctions

h4. _Ship’s Captain <i class="d8"></i>_

<i class="check"></i> Gain 1 Plot Point when you roll a<i class="d4-s"></i>instead of a <i class="d8-s"></i>.
<i class="check"></i> Protect the Crew: When a Crewmember in the same scene as you acquires a Complication, spend 1 PP to take it away and step it back.
<i class="check"></i> Lead the Crew: When  one  of  your  crew  directly follows one of your orders, spend 1 PP and give that Crewmember an Asset equal to your Influence die rating.

Highlighted Skills: _Fly, Focus, Influence_

h4. _Mercenary <i class="d8"></i>_

<i class="check"></i> Gain 1 Plot Point when you roll a  <i class="d4-s"></i> instead of a <i class="d8-s"></i>.
<i class="check"></i> Highest Bidder: Gain 1 PP when you try to get a better deal than your current contract from the side you’re not currently fightin’ for. 
<i class="check"></i> Time for Some Thrillin’ Heroics: Spend 1 PP to go first in any battle or combat scene. On your first Action, you may reroll any dice that come up 1 instead of accepting a Plot Point.

Highlighted Skills: _Fight, Move, Shoot_

h4. _Ship’s Pilot <i class="d8"></i>_

<i class="check"></i> Gain 1 Plot Point when you roll a<i class="d4-s"></i>instead of a <i class="d8-s"></i>.
<i class="check"></i> Born Behind the Wheel: Spend 1 PP to step up or double your ship’s Engines Attribute for your next roll.
<i class="check"></i> I’ve Never Tried That Before: If you replace your Fly or Operate Skill with a d4for your next roll, gain a Big Damn Hero Die equal to that Skill’s normal die rating if your roll is successful.

Highlighted Skills: _Fly, Notice, Operate_

h3. Signature Assets

h4. Fancy Six-Shooter <i class="d8"></i>

Derelicts floatin’ aimlessly in the black should be easy game, but, on account of the Alliance and rival crews, they’re not. Don’t matter none ’cause your six-shooter never leaves your side. You’re well prepared for trouble wherever it may be.


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